From venuslock, 3 Days ago, written in Lua.
Embed
  1. repeat task.wait() until game:IsLoaded() and game:service'Players'.LocalPlayer
  2. local plr = game:service'Players'.LocalPlayer or game:service'Players':GetPropertyChangedSignal("LocalPlayer"):Wait()
  3. local char = plr.Character or plr.CharacterAdded:Wait()
  4. local hrp = char.HumanoidRootPart or char:WaitForChild("HumanoidRootPart")
  5. for i, v in next, game:service'Workspace'.HouseInteriors:GetDescendants() do
  6. if v.Name:match("Door") and v:IsA("Part") then
  7. hrp.CFrame = CFrame.new(v.Position); wait(0.5)
  8. -- sometimes it works sometimes it dont. just exit by yourself if it doesnt work
  9. for i = 1, 20 do task.wait()
  10. keypress(0x45)
  11. end
  12. end
  13. end
  14. repeat task.wait() until game:service'Workspace'.Interiors:findFirstChildWhichIsA("Model"); wait()
  15. for i, v in next, game:service'Workspace'.Interiors:findFirstChildWhichIsA("Model"):GetDescendants() do
  16. if v:IsA("Part") and v.Name:find("TouchToEnter") and (--[[v.Parent.Parent.Name == "Neighborhood/MainDoor" or]] v.Parent.Parent.Name == "MainDoor") then
  17. hrp.CFrame = CFrame.new(v.Position)
  18. end
  19. end
  20. repeat task.wait() until game:service'Workspace'.Interiors:findFirstChildWhichIsA("Model"):WaitForChild("Neighborhood/MainDoor")
  21. for i, v in pairs(game:service'Workspace':GetDescendants()) do
  22. if v.Name == "Collider" then
  23. task.wait(0.5); firetouchinterest(v, hrp, 0)
  24. end
  25. end

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