From venuslock, 1 Week ago, written in Lua.
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  1. local a=loadstring(game:HttpGet('https://sirius.menu/rayfield'))()local b=a:CreateWindow({Name="MTC4",LoadingTitle="BRUH!",LoadingSubtitle="by venuslockscript",ConfigurationSaving={Enabled=true,FolderName=nil,FileName="WY"},Discord={Enabled=false,Invite="noinvitelink",RememberJoins=true},KeySystem=false,KeySettings={Title="Untitled",Subtitle="Key System",Note="No method of obtaining the key is provided",FileName="Key",SaveKey=true,GrabKeyFromSite=false,Key={"Hello"}}})local c=b:CreateTab("Main",4483362458)c:CreateButton({Name="Hitbox",Callback=function()_G.HeadSize=70 _G.Disabled=false game:GetService('RunService').RenderStepped:connect(function()if not _G.Disabled then for d,e in ipairs(game:GetService('Players'):GetPlayers())do if e.Name~=game:GetService('Players').LocalPlayer.Name then pcall(function()local f=e.Character if f then local g=f:FindFirstChild("HumanoidRootPart")if g then g.Size=Vector3.new(_G.HeadSize,_G.HeadSize,_G.HeadSize)g.Transparency=0.7 g.BrickColor=BrickColor.new("Bright red")g.Material="Neon"g.CanCollide=false end end end)end end end end)end})c:CreateButton({Name="ESP",Callback=function()local h=Color3.fromRGB(175,25,255)local i="AlwaysOnTop"local j=0.5 local k=Color3.fromRGB(255,255,255)local l=0 local m=game:FindService("CoreGui")local n=game:FindService("Players")local o=n.LocalPlayer local p={}local q=Instance.new("Folder")q.Parent=m q.Name="Highlight_Storage"local function r(s)local t=Instance.new("Highlight")t.Name=s.Name t.FillColor=h t.DepthMode=i t.FillTransparency=j t.OutlineColor=k t.OutlineTransparency=0 t.Parent=q local u=s.Character if u then t.Adornee=u end p[s]=s.CharacterAdded:Connect(function(v)t.Adornee=v end)end n.PlayerAdded:Connect(r)for w,x in next,n:GetPlayers()do r(x)end n.PlayerRemoving:Connect(function(y)local z=y.Name if q[z]then q[z]:Destroy()end if p[y]then p[y]:Disconnect()end end)end})c:CreateButton({Name="Noclip",Callback=function()game.RunService.Stepped:Connect(function()game.Players.LocalPlayer.Character.Head.CanCollide=false game.Players.LocalPlayer.Character.Torso.CanCollide=false end)end})

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