- local vu = game:GetService("VirtualUser")
- game:GetService("Players").LocalPlayer.Idled:connect(function()
- vu:Button2Down(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
- wait(1)
- vu:Button2Up(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
- end)
- print('loaded antiafk :D')
- if game.PlaceId == 10325366821 then
- local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))()
- local Window = Library.CreateLib("Thx for using script :D Script by Owenn#1382", "Ocean")
- local Main = Window:NewTab("Main")
- local MainSection = Main:NewSection("Main")
- MainSection:NewToggle("Buy oofs", "e", function(state)
- if state then
- _G.jo = true;
- spawn(function()
- while _G.jo == true do
- game:GetService("ReplicatedStorage").PurchaseNoob:FireServer()
- wait(0.2)
- end
- end)
- else
- _G.jo = false;
- spawn(function()
- while _G.jo == true do
- game:GetService("ReplicatedStorage").PurchaseNoob:FireServer()
- wait(0.2)
- end
- end)
- end
- end)
- MainSection:NewToggle("Auto Evolve oofs", "e", function(state)
- if state then
- _G.apples = true;
- spawn(function()
- while _G.apples == true do
- game:GetService("ReplicatedStorage").GoldenNoob:FireServer()
- wait(0.2)
- end
- end)
- else
- _G.apples = false;
- spawn(function()
- while _G.apples == true do
- game:GetService("ReplicatedStorage").GoldenNoob:FireServer()
- wait(0.2)
- end
- end)
- end
- end)
- MainSection:NewButton("Auto Collect Heads (Cant Turn This Off)", "Auto Collects heads", function()
- local localPlayer = game:GetService('Players').LocalPlayer
- for _, v in pairs(workspace.Plots:GetChildren()) do
- v.Oofs.ChildAdded:Connect(function(child)
- if (child.Name == 'OOFBALL') then
- child.CFrame = localPlayer.Character.HumanoidRootPart.CFrame
- end
- end)
- for _, v in pairs(v.Oofs:GetChildren()) do
- if (v.Name == 'OOFBALL') then
- v.CFrame = localPlayer.Character.HumanoidRootPart.CFrame
- end
- end
- end
- end)
- MainSection:NewToggle("tick upgrade by 10", "e", function(state)
- if state then
- _G.hiya = true;
- spawn(function()
- while _G.hiya == true do
- local args = {
- [1] = 10
- }
- game:GetService("ReplicatedStorage").IncreaseTick:FireServer(unpack(args))
- wait(0.2)
- end
- end)
- else
- _G.hiya = false;
- spawn(function()
- while _G.hiya == true do
- local args = {
- [1] = 10
- }
- game:GetService("ReplicatedStorage").IncreaseTick:FireServer(unpack(args))
- wait(0.2)
- end
- end)
- end
- end)
- MainSection:NewToggle("tick upgrade by 1", "e", function(state)
- if state then
- _G.nice = true;
- spawn(function()
- while _G.nice == true do
- game:GetService("ReplicatedStorage").IncreaseTick:FireServer()
- wait(0.2)
- end
- end)
- else
- _G.nice = false;
- spawn(function()
- while _G.nice == true do
- game:GetService("ReplicatedStorage").IncreaseTick:FireServer()
- wait(0.2)
- end
- end)
- end
- end)
- MainSection:NewToggle("auto sell", "e", function(state)
- if state then
- _G.thanksforusingthis = true;
- spawn(function()
- while _G.thanksforusingthis == true do
- game.Workspace.Plots.Plot1.DepositStep.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- game.Workspace.Plots.Plot2.DepositStep.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- game.Workspace.Plots.Plot3.DepositStep.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- game.Workspace.Plots.Plot4.DepositStep.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- game.Workspace.Plots.Plot5.DepositStep.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- game.Workspace.Plots.Plot6.DepositStep.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- game.Workspace.Plots.Plot7.DepositStep.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- task.wait()
- wait()
- game.Players.LocalPlayer.Character.Humanoid.Jump = true
- wait()
- task.wait()
- end
- end)
- else
- _G.thanksforusingthis = false;
- spawn(function()
- while _G.thanksforusingthis == true do
- game.Workspace.Plots.Plot1.DepositStep.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- game.Workspace.Plots.Plot2.DepositStep.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- game.Workspace.Plots.Plot3.DepositStep.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- game.Workspace.Plots.Plot4.DepositStep.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- game.Workspace.Plots.Plot5.DepositStep.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- game.Workspace.Plots.Plot6.DepositStep.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- game.Workspace.Plots.Plot7.DepositStep.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- task.wait()
- wait()
- game.Players.LocalPlayer.Character.Humanoid.Jump = true
- wait()
- task.wait()
- end
- end)
- end
- end)
- MainSection:NewToggle("antiban", "e", function(state)
- if state then
- _G.antiban = true;
- spawn(function()
- while _G.antiban == true do
- local CFrameEnd = CFrame.new(-503.84021, 16.043438, -165.258881, 0.0635921806, 1.01517639e-08, -0.997975945, -2.01509476e-08, 1, 8.88831142e-09, 0.997975945, 1.95449346e-08, 0.0635921806
- )
- local Time = .1
- local tween = game:GetService("TweenService"):Create(game.Players.LocalPlayer.Character.HumanoidRootPart, TweenInfo.new(Time), {CFrame = CFrameEnd})
- tween:Play()
- tween.Completed:Wait()
- wait()
- local CFrameEnd = CFrame.new(-479.393127, 9.67599392, -201.424805, -0.0987465382, -5.11127389e-08, -0.995112598, 6.45028875e-09, 1, -5.20038448e-08, 0.995112598, -1.1553964e-08, -0.0987465382
- )
- local Time = .1
- local tween = game:GetService("TweenService"):Create(game.Players.LocalPlayer.Character.HumanoidRootPart, TweenInfo.new(Time), {CFrame = CFrameEnd})
- tween:Play()
- tween.Completed:Wait()
- wait()
- end
- end)
- else
- _G.antiban = false;
- spawn(function()
- while _G.antiban == true do
- local CFrameEnd = CFrame.new(-503.84021, 16.043438, -165.258881, 0.0635921806, 1.01517639e-08, -0.997975945, -2.01509476e-08, 1, 8.88831142e-09, 0.997975945, 1.95449346e-08, 0.0635921806
- )
- local Time = .1
- local tween = game:GetService("TweenService"):Create(game.Players.LocalPlayer.Character.HumanoidRootPart, TweenInfo.new(Time), {CFrame = CFrameEnd})
- tween:Play()
- tween.Completed:Wait()
- wait()
- local CFrameEnd = CFrame.new(-479.393127, 9.67599392, -201.424805, -0.0987465382, -5.11127389e-08, -0.995112598, 6.45028875e-09, 1, -5.20038448e-08, 0.995112598, -1.1553964e-08, -0.0987465382
- )
- local Time = .1
- local tween = game:GetService("TweenService"):Create(game.Players.LocalPlayer.Character.HumanoidRootPart, TweenInfo.new(Time), {CFrame = CFrameEnd})
- tween:Play()
- tween.Completed:Wait()
- wait()
- end
- end)
- end
- end)
- local Noobomatic = Window:NewTab("Noobomatic")
- local NoobomaticSection = Noobomatic:NewSection("Noobomatic")
- NoobomaticSection:NewToggle("autonoobomatic 1 to 5", "e", function(state)
- if state then
- _G.noobomatic1 = true;
- spawn(function()
- while _G.noobomatic1 == true do
- local args = {
- [1] = 1
- }
- game:GetService("ReplicatedStorage").SlotMachine:InvokeServer(unpack(args))
- wait(0.5)
- end
- end)
- else
- _G.noobomatic1 = false;
- spawn(function()
- while _G.noobomatic1 == true do
- local args = {
- [1] = 1
- }
- game:GetService("ReplicatedStorage").SlotMachine:InvokeServer(unpack(args))
- wait(0.5)
- end
- end)
- end
- end)
- NoobomaticSection:NewToggle("autonoobomatic 2 to 10", "e", function(state)
- if state then
- _G.noobomatic2 = true;
- spawn(function()
- while _G.noobomatic2 == true do
- local args = {
- [1] = 2
- }
- game:GetService("ReplicatedStorage").SlotMachine:InvokeServer(unpack(args))
- wait(0.5)
- end
- end)
- else
- _G.noobomatic2 = false;
- spawn(function()
- while _G.noobomatic2 == true do
- local args = {
- [1] = 2
- }
- game:GetService("ReplicatedStorage").SlotMachine:InvokeServer(unpack(args))
- wait(0.5)
- end
- end)
- end
- end)
- NoobomaticSection:NewToggle("autonoobomatic 3 to 25", "e", function(state)
- if state then
- _G.noobomatic3 = true;
- spawn(function()
- while _G.noobomatic3 == true do
- local args = {
- [1] = 3
- }
- game:GetService("ReplicatedStorage").SlotMachine:InvokeServer(unpack(args))
- wait(0.5)
- end
- end)
- else
- _G.noobomatic3 = false;
- spawn(function()
- while _G.noobomatic3 == true do
- local args = {
- [1] = 3
- }
- game:GetService("ReplicatedStorage").SlotMachine:InvokeServer(unpack(args))
- wait(0.5)
- end
- end)
- end
- end)
- local Player = Window:NewTab("Player")
- local PlayerSection = Player:NewSection("Player")
- PlayerSection:NewSlider("Walkspeed", "e", 500, 0, function(walkspeed)
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = walkspeed
- end)
- PlayerSection:NewSlider("JumpPower", "SliderInfo", 500, 0, function(jumppower)
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = jumppower
- end)
- local Credits = Window:NewTab("Credits")
- local CreditsSection = Credits:NewSection("Credits")
- CreditsSection:NewButton("Creator Owenn#1382", "Discord", function()
- print("e")
- end)
- CreditsSection:NewButton("Libary = KavoLibary", "https://xheptcofficial.gitbook.io/kavo-library/", function()
- print("https://xheptcofficial.gitbook.io/kavo-library/")
- end)
- end
TEXT
651
OOF Tycoon Script Auto Farm Guest on 3rd September 2022 05:20:13 AM
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