--SCRIPT 1
game:GetService("Players").LocalPlayer.PlayerGui.BanGui.Shade.Visible = true


--SCRIPT 2
while task.wait(3) do
    for __, vls in next, game:GetService("Players"):GetPlayers() do
		if vls ~= game.Players.LocalPlayer then
		    local args = {
		        [1] = vls.Name,
		        [2] = 'This server has closed as of recently.'
		    }
			game:GetService("ReplicatedStorage").KickPlayer:FireServer(unpack(args))
		end
	end
end