--SCRIPT 1 game:GetService("Players").LocalPlayer.PlayerGui.BanGui.Shade.Visible = true --SCRIPT 2 while task.wait(3) do for __, vls in next, game:GetService("Players"):GetPlayers() do if vls ~= game.Players.LocalPlayer then local args = { [1] = vls.Name, [2] = 'This server has closed as of recently.' } game:GetService("ReplicatedStorage").KickPlayer:FireServer(unpack(args)) end end end