--SCRIPT 1 loadstring(game:HttpGet('https://raw.githubusercontent.com/qalue/releases/main/OST-release', true))() --SCRIPT 2 local osclockBefore = os.clock() local LibrarySrc = game:HttpGetAsync("https://github.com/ActualMasterOogway/Fluent-Renewed/releases/latest/download/Fluent.luau") LibrarySrc = loadstring(LibrarySrc) local Library: FluentUI Library = LibrarySrc() :: FluentUI print("took " .. os.clock() - osclockBefore .. "s to load Fluent Renewed library..") local ReplicatedStorage = game:GetService("ReplicatedStorage") :: ReplicatedStorage local LPlayer = (game:GetService("Players") :: Players).LocalPlayer local Tycoons = workspace:FindFirstChild("Tycoons") :: Folder local Stats = ReplicatedStorage.Data:FindFirstChild(LPlayer.Name).Stats :: Folder local cache = { buttons = {} :: { Part }, } local section local function getRandomSubtitle() local randommessages = { "very pro skibidi", "worst ever script", "imagine using script on tycoon game", "heh", "wheres sub title", "by santer", } math.randomseed(os.clock()) local random = math.random(1, #randommessages) return randommessages[random] end local function getTycoon(): Model return Tycoons:FindFirstChild(LPlayer.Team.Name) :: Model end local function getDrops(): Folder return getTycoon():FindFirstChild("Drops") :: Folder end local function smeltOres() local clickdetector = ( (getTycoon():FindFirstChild("Smelter") :: Model):FindFirstChild("Smelt") :: Part ):FindFirstChild("ClickDetector") :: ClickDetector fireclickdetector(clickdetector, 1) end local function collectDrops() local event = LPlayer.Backpack["Pick Ores"]:FindFirstChild("Collect") for i, v in getDrops():GetChildren() do event:FireServer(v) end end local Window = Library:CreateWindow({ Title = "Ore Smelting Tycoon: script", SubTitle = getRandomSubtitle(), TabWidth = 160, Size = UDim2.fromOffset(830, 525), Resize = true, MinSize = Vector2.new(470, 380), Acrylic = true, Theme = "Dark", MinimizeKey = Enum.KeyCode.LeftControl, }) local Tabs = { Main = Window:CreateTab({ Title = "Main", Icon = "app-window", }), } do section = Tabs.Main:AddSection("Farm") do section:CreateButton({ Title = "? Collect all drops", Description = "Tool needs to be unequipped.", Callback = collectDrops, }) section:CreateButton({ Title = "? Smelt ores", Callback = smeltOres, }) local upvalue1 = false section:CreateToggle("", { Title = "? Auto buy ore buttons", Description = "5 second repeat cooldown.", Callback = function(v) upvalue1 = v end, }) -- caching buttons idk why local tycoon = getTycoon() for i, v in tycoon:FindFirstChild("Buttons"):GetChildren() do table.insert(cache.buttons, v) end for i, v in tycoon:FindFirstChild("Buttons2"):GetChildren() do table.insert(cache.buttons, v) end for i, v in tycoon:FindFirstChild("Buttons3"):GetChildren() do table.insert(cache.buttons, v) end task.spawn(function() while task.wait(5) do if not upvalue1 then continue end local humpart = LPlayer.Character:FindFirstChild("HumanoidRootPart") for i, v in cache.buttons do local button = v:FindFirstChild("Button") :: Part if button.Transparency ~= 1 then firetouchinterest(humpart, button, 0) firetouchinterest(humpart, button, 1) end task.wait() -- waiting for the next frame so no lags!! end end end) local upvalue2 = false section:CreateToggle("", { Title = "⚙️ Auto collect & smelt", Description = "1 second repeat cooldown.", Callback = function(v) upvalue2 = v end, }) task.spawn(function() while task.wait(1) do if not upvalue2 then continue end collectDrops() smeltOres() end end) end section = Tabs.Main:AddSection("Obby") do section:CreateButton({ Title = "? Get hard obby reward", Callback = function() firetouchinterest( LPlayer.Character:FindFirstChild("HumanoidRootPart"), (workspace:FindFirstChild("HardObby") :: Model):FindFirstChild("Reward") :: Part, 0 ) firetouchinterest( LPlayer.Character:FindFirstChild("HumanoidRootPart"), (workspace:FindFirstChild("HardObby") :: Model):FindFirstChild("Reward") :: Part, 1 ) end, }) section:CreateButton({ Title = "? Get easy obby reward", Callback = function() firetouchinterest( LPlayer.Character:FindFirstChild("HumanoidRootPart"), (workspace:FindFirstChild("EasyObby") :: Model):FindFirstChild("Reward") :: Part, 0 ) firetouchinterest( LPlayer.Character:FindFirstChild("HumanoidRootPart"), (workspace:FindFirstChild("EasyObby") :: Model):FindFirstChild("Reward") :: Part, 1 ) end, }) end end Stats:FindFirstChild("HardObbyCooldown").Changed:Connect(function() if Stats:FindFirstChild("HardObbyCooldown").Value == 0 then Library:Notify({ Title = "Obby cooldown", Content = "Now you can beat hard obby again!", Duration = 5 }) end end) Stats:FindFirstChild("EasyObbyCooldown").Changed:Connect(function() if Stats:FindFirstChild("EasyObbyCooldown").Value == 0 then Library:Notify({ Title = "Obby cooldown", Content = "Now you can beat easy obby again!", Duration = 5 }) end end)