TEXT 471
My Little Pony Script By venuslock on 28th October 2022 06:41:38 AM
  1. local collectId = require(game:GetService("ReplicatedStorage").Modules.SharedFunctions).Activate(game:GetService("Players").LocalPlayer)-- client.UserId / 256 * 125
  2.  
  3.  
  4. local function ProgressShit(ponyName, amount)
  5.     for i=1, 3 do
  6.         game:GetService("ReplicatedStorage").RemoteEvents.Gameplay:FireServer(ponyName, "Progress", amount)
  7.         game:GetService("ReplicatedStorage").RemoteEvents.Gameplay:FireServer(ponyName, "HighScore", amount)
  8.     end
  9.     task.wait(0.5)
  10. end
  11.  
  12. local function CollectShit(ponyName, collectType)
  13.     for i=1, 3 do
  14.         game:GetService("ReplicatedStorage").RemoteEvents.Gameplay:FireServer(ponyName, "FTUE", true)
  15.         game:GetService("ReplicatedStorage").RemoteEvents.Gameplay:FireServer(ponyName, "Round", 1)
  16.  
  17.         for collect=1, 20 do
  18.             game:GetService("ReplicatedStorage").RemoteEvents.Gameplay:FireServer(ponyName, collectType, tostring(collect))
  19.         end
  20.     end
  21.  
  22.     task.wait(0.5)
  23. end
  24.  
  25.  
  26. -- Collect Gems
  27. for i=1, 3 do
  28.     game:GetService("ReplicatedStorage").RemoteEvents.CollectibleInteraction:FireServer({["Chimp"] = ""}, collectId, tostring(i))
  29. end
  30.  
  31.  
  32. ProgressShit("Pipp", math.random(900, 1000))
  33. task.wait(0.1)
  34. ProgressShit("Zipp", math.random(900, 1000))
  35. task.wait(0.1)
  36. ProgressShit("Sunny", math.random(900, 1000))
  37. task.wait(0.1)
  38.  
  39. CollectShit("Hitch", "CrittersCollected")
  40. task.wait(0.1)
  41. CollectShit("Izzy", "ItemsCollected")
  42. task.wait(0.1)

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