--- /// made by Qw#1549 Players = game:GetService("Players") for i, v in pairs(Players:GetPlayers()) do if v ~= Players.LocalPlayer then local ohString1 = "Head" local ohVector32 = Vector3.new(-2397.4970703123, 45.086299896240234, -325.8738098144531) local ohVector33 = Vector3.new(-2403.174560546875, 45.207672119140625, -317.4997253417969) local ohInstance4 = v local ohString5 = ".45 ACP" local ohVector36 = Vector3.new(-2384.478759765625, 44.792625427246094, -345.0752868652344) local ohTable7 = { [1] = -2397.4970703125, 45.086299896240234, -325.8738098144531, [2] = v.Character.Head, [3] = -2403.174560546875, 45.207672119140625, -317.4997253417969, [4] = -0.04412147030234337, 0.147769957780838, -0.9880370497703552, [5] = 253.00010681152344, [6] = v } game:GetService("ReplicatedStorage").Connections.HitEvent:FireServer(ohString1, ohVector32, ohVector33, ohInstance4, ohString5, ohVector36, ohTable7) end end